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SchoolSim

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Devlog

  • Devlog #4 (Tech): What Do Wall Painting, NPC Pathfinding, and Social Connections Have in Common?
    July 22, 2025 by bvgame#SchoolSim, #devlog, #management, #indie, #isometric, #sandbox
    Hello dear friends and players! Initially, I wanted to write about the construction system, but then I realized there’s a more technically intriguing topic to cover. Below, I’ll explain what wall... Continue reading
  • 🎓 Devlog #3 (Tech): How My Grid System Works
    June 30, 2025 by bvgame#isometric, #indie, #management, #school, #sandbox
    Hi everyone — dear friends and future players! Today I want to talk about how the simplest system in my game works — the grid . Just a quick reminder: I’m making an isometric game on a tilemap g... Continue reading
  • 🎮 Devlog #2 (Feature): First Steps Toward a Living School — NPCs Started Moving!
    June 26, 2025 by bvgame#Indie, #Management, #SchoolSim, #Isometric
    Hi there, dear friends and future players! This is the first post in the features category. I’m not starting from the very beginning — I’ll cover all the already-implemented systems in a separat... Continue reading
  • Starting first sim game
    June 22, 2025 by bvgame#devlog, #SchoolSim
    🎓 Devlog #1: The Journey of Building a School Simulator Hi there, dear friends and future players! This is the very first post about my upcoming school simulator game. In this devlog, I’ll briefl... Continue reading
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